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Wednesday, 30 October 2013

Animation Possibilities - Research

Animation techniques

I have considered the following techniques to use for my character and listed reason why I would or would not and how they would be achieved and the problems that they may cause.

Rota-scoping
I think a rota-scoped animation for my character would look good because the model sheets that I created for him suited him really well and I would possibly like to transit that look over into this animation. The only problem that I see with it is getting the poses and loops to look perfect with his movements being really dynamic and action like. If I went for this option I would have to further research poses and different cycles.  

3D animation
3D animation would suit my character also. I had experience last year modelling an animal like character. I know that this would take a long time and that I may not get it finished because of the complexity of the character. If I was to go down this route id have to consider if Id even get it finished. Also id be doing the same as last year and not presenting anything different.


Puppet animation

I’ve never been able to build a puppet before so It did make me want to possibly make one for my final animation.  I think id have a lot of problems with my characters awkward proportions because he is heavier on his top half and it would just make the puppet fall over. I cant redesign my character to suit this either because its an important characteristic that influences who he is. 

silhouette animation

After looking at animations such as kungfu panda and Motomichi's music videos I was interested my silhouetted animations and thought it could work well with my character as he does martial arts and it would give that tone of Asian influences to it.

pixel animation

I thought of possibly creating a pixelated animation due to the relation with fighting games. Since my character is an expert in martial arts I thought it would be fun to demonstrate this through pixel animation as if it were a fighting game. The problem with this route would be the time consumption it would take and the fact I’m not experienced in that sort of art. It would be a good way to learn but I don’t think it would convey how emotional my character is also.


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